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So after like 7 months of Darkfall my brother and girlfriend (and Brewfest) got me back to World of Warcraft. I'm mainly playing on Dragonmaw as Horde (orc/DK named Genk), but it's digusting how carebear the whole thing is. Darkfall was full pvp, full loot, with little to no pve but everyone was grinding skills for the most part, aside from those who had them.
WoW is... not much different. That is, there's a whole game in there but everyone's just grinding. Grinding rep, badges, honor, etc. I hate raiding, dailies are a chore I'm putting up with, and BGs... well, we'll start there.
There's a load of achievements for BGs and arenas. Unlike with raids, these will most likely only be achieved via pugs since it seems no one wants to form a premade group. There's no such thing as a pvp guild from my experience. When I tried looking for one, I was mainly trolled. both in game and in various forums.
The thing about WoW is that it's, in a sense, an anti-social game. I'd argue it isn't the only one, but raiding is a big part of this. People are mainly in guilds for the loot. They may not exactly like each other, or really have friends outside their RL ones, but they join for gear. If you do have friends and want to get things done, you have to make sure you don't do certain activities, such as heroics or raids, without your friends, because if you do it with a pug while waiting for them to log on, you won't be able to play with them later (alts aside). If you and your friend don't mind doing that seperate, then scenario 2 is that you do your own things, get saved, and when your friend is on, they'll go off on their own to do the same thing you did! Without a high amount of coordination, the only time you may play with your friends is during a scheduled weekly raid, where you probably play with around 20 people you may not even like for a chance at getting purples and possibley drama.
Which is why I prefer the pvp. You aren't as restricted, except maybe by arenas, which need to be coordinated in a way similar to raiding, but can be much shorter, or even longer if you and your friends choose to do so. Everyone gains something from the experience too. You may walk away from a raid with some badges, which did make the system better, but with pvp, if you have to duck out suddenly, you won't miss out on something you can only do once a week. As well, pvp requires more coordination and generally takes more skill, IF the other side gives a damn as well. I'm not the biggest fan on arenas since I find them highly restrictive and bland, especially since they took out more random factors, but BGs aren't half bad. You have multiple goals and targets, and sometimes have big things to tear down or destroy, and you get to do it again in, at the most, about 2 hours later.
The problem is that the PvE area is so restrictive that most players have to invest a lot of time in it in order to be able to compete in a raid environment. Even though I'm on a pvp server, I can't find any organization to pvp with, including the guild I joined (mainly a raiding guild, but filled with people I know).
I've started looking for people to pvp with instead. I found one person, through this site (which they don't use anymore, lol), and that's the only one I've played with. I maybe have 2 other people, but I usually find them right before I need to go, and when I do see them on, they're doing PvE.
I've heard about Aion, but 1. I'd prefer to play with people I know, and these guys are hooked to WoW, and 2. I'm not looking for more grinding. I'm happy enough with WoW, plugging away at my achievements and silently watching others tear eachother apart, but it'd be nice to find some people with similar interests to chat with while we try to crush another team of players.